The stealth mechanic isn't tediously slow, its pacey and you can get into a good rhythm - but it does require some planning and monitoring of patrol paths and keeping an eye out for lethal drones.
Plenty of cybernetic and tactical kit to help you out, but timing might be everything.
This one covers the '90s. Looking forward to the upcoming Part 3.
BTW Part 1 is here
Some others worth looking at Harebrained Schemes #Shadowrun series, Supergiants #Transistor, Spiders #TheTechnomancer, Zeboyd Games #CosmicStarHeroine, #EYEDivineCybermancy, #Dex, #Echo, #SatelliteReign, #SystemCrash, #NeonChrome, #VirtuaVerse, @silverspookgames #Neofeud
not forgetting the currently in development Trese Brothers #CyberKnightsFlashpoint
Also, shout out to #WeAreNameless and all the shadowrunners working that block.
Asked about #Linux support ...
"Yes, Linux support is something we feel strongly about. All of our past Steam games have had native Linux support from day one and we're going to keep that up with CKF. Linux is included in the alpha phase, so its a full citizen around here"
Got me some #Cyberpunk future with plenty of replayability.
Cyber Knights Flashpoint
Looking forward to seeing how this one develops if it has the depth & design of Star Traders Frontiers we're in for a real treat.
Being developed for Windows,Mac and #Linux.
It hits all the right notes, has a suitable near-future augmented world & posits a new dilemma of when AI is integrated into our wetware.
Much more than I expected when I first set out to watch it.