Still trying to figure out where Megaman Legends stores the vertices for the environments.


In terms of memory, the Playstation has 1MB of graphical memory which has the sreen buffer and textures.

@kion yes but capcom has always been good at custom game engines that get more out of weak hardware

i mean they had to be or games like resident evil 2 would run at a terrible framerate

programming magic

Sign in to participate in the conversation

Linux Geeks doing what Linux Geeks do..