Any #FootTerminal users out there running it under KDE/Plasma?
Looking for testers of a performance improving PR: https://codeberg.org/dnkl/foot/pulls/488
The task would be to verify that a) it actually works (i.e. no rendering glitches, at least no more than usual 😂 ), and b) it improves performance.
Reverted to 5.11. The backlight was eating the battery for breakfast...
First time in many years something breaks like this.
Just merged: https://codeberg.org/dnkl/foot/pulls/483
Improved 'bell' configuration in #FootTerminal. Most importantly, the ability to execute a custom command, regardless of whether the window is focused or not.
And once https://codeberg.org/dnkl/foot/issues/487 has been implemented, things will look really good :)
Might just have it...
@selea jag får "SSL certificate problem: certificate has expired"-fel mot mirror.linux.pizza sen idag, tror jag.
Working on text shaping in fcft, primarily for fancy, and *very* important things like emoji ZWJ sequences.
But looks like we now, almost by accident, also supports RTL scripts, like arabic, even when mixed with LTR scripts.
At least it _looks_ right, to someone like me who has no clue what he's doing... 😂
It's that time again... for another #FootTerminal release!
1.7.2 is out 🎉
* pywal no longer turns foot windows transparent
* change selection fg/bg at runtime (used by e.g. pywal)
* fixed regression in the escapes sent for certain key combinations
* new value, 'palette-based', for the bold-text-in-bright option.
* underline cursor is now visible on underlined text
* new option: box-drawings-uses-font-glyphs=yes|no
Fun with sixel and git commit messages: https://twitter.com/12Me21_/status/1376561058165489664
Beware! This *will* crash (on the second run) #FootTerminal , unless you run a build that has https://codeberg.org/dnkl/foot/commit/00083125a12bc8809f5b6d498a85a880e268cc81 (latest git HEAD at the moment).
#FootTerminal 1.7.0 is out 🎉
The big new thing is URLs - both auto detected and OSC-8 based URLs.
Another pretty big thing is that foot now renders box drawing characters itself, instead of using font glyphs.
We've also added support for transparent sixels, improved double- and triple-click selection, and more :)