@RMW There's a day for that? That's just every day, here.
@RMW Concerning DRM on textbooks, well, people do things much worse than copying some text in the interest of getting by, and I can't blame them.
What are the reasons for using products with DRM?
Willingly? I don't use stuff like Netflix, Facebook, Steam, but we all do to some extent, right? DVDs have some form of archaic DRM on them, even if it's transparently bypassed by the software I use to watch them. You won't convince someone to stop, if they've done the cost analysis.
@eviloatmeal Textbooks is just the focus of this year.
It is indeed not the only problem of DRM. The link to my site (main post) contains a couple of other problems.
In other words, I also don't really see why anyone would use DRM willingly.
@RMW Well, for example, I play online games. The fact that the software that makes the game happen is online, and proprietary, is a form of DRM. When the company running the online games wants to "manage" my "digital rights", they have all the tools at their disposal to do so.
This is a cost-benefit judgement I have made consciously - I asked myself about the benefits and the drawbacks of renting access to the game, and considered the alternatives - and concluded that I would do it.
@eviloatmeal I don't often play games, so this is not really a problem for me.
I do agree and check if a product has DRM before I would buy it, but I really almost never play games.
DRM is a pretty big problem in that industry.
@RMW I also pay for certain streaming services (mainly Crunchyroll). Streaming services almost always employ some form of DRM, such as Widevine, in addition to the nature of streaming, in which you don't have a complete copy of all the media you are paying for. The decision not to use Netflix was a very conscious one, based on the way they treat their licenses - shuffling content in and out of availability ostensibly at random.
@eviloatmeal It is not always easy to ditch something.
The important thing is that you try to avoid it. That alone, already has an impact.
Netflix is one of the bigger offenders, so that is a good step. Every small thing helps a bit.
@RMW I don't know if Netflix is really one of the bigger offenders. I think companies like Apple and Microsoft, who deal in the operation of our devices, rather than the content we use those devices to consume, are much bigger offenders.
@eviloatmeal Those are probably bigger. I do think that Netflix is also a pretty big one though.
@RMW Big in terms of installed userbase, perhaps. But in terms of what they control, I don't think it's all that much. Most of the stuff on Netflix isn't made by Netflix. Even a lot of the things that are branded "Netflix Original" are just licensed by them, and can be found elsewhere.
In that department, there are giants like Disney who hold entire swaths of the entertainment industry in the palm of their hand, and not benevolently.
@RMW For example, if Netflix removes Star Wars, then you go somewhere else to watch new Star Wars. If Disney removes Star Wars, then there will be no new Star Wars.
@eviloatmeal Good point.
@RMW But at the root of it all lies the grand DRM from which all other DRM is borne - copyright. If we're going to work against DRM in a fighting manner, we should cut it off at the source. So call me when "Day Against Copyright" rolls around, and I'll have my pitchfork sharpened and ready. ;-)
@RMW Out of ignorance? I'm sure there's a demographic out there that just hasn't heard of DRM, and perhaps a portion of them would change their habits as a result of that information. But I feel that this portion is pretty small.
Out of habit? There are a lot of people addicted to Netflix and such. But like any other addiction or habitual problem, is shouting in the streets a good approach to solving it? Maybe. Interesting.
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