Godot: a FREE & Open Source game engine is $200 shy of being able to hire their 3rd full time contributor!
Godot is in the same league as the current commercial ones, with many innovations in workflow, features and usability.
A complete editor, dedicated 2D and 3D engines, animation tools, multi-platform exports, plugins, a Free asset store +more.
Please contribute if able; times of much change are upon us.
A guess is that all of these developers are taking a HUGE PAY CUT to work on Godot rather than getting cushy jobs at big tech companies, which they are no doubt highly qualified for.
Is the only way to fund them through patreon?
I'm confused. There are blog posts saying that they reached the goal, but the Patreon page says that they're only at around $10k of a $12k goal...
It's this a new higher goal, or did they lose ~$2k of donors?
Linux Geeks doing what Linux Geeks do..